The stargate activates, bringing much-needed help from Earth in the form of a heavily-armed Marine unit hand-picked by General O’Neill. Colonel Everett is assigned to take over from Dr. Weir, a move that surprises both Weir and Sheppard. But Everett’s plan – to defend Atlantis at all costs until further backup can arrive in the form of the SGC’s starship Daedalus – is just audacious enough to work, if he can overcome the Atlantis team’s reluctance to obey his orders. Even after Everett’s first line of new defenses falls to the Wraith advance, a fierce battle ensues and the added weapons help to turn the tide, but the fight isn’t over yet. The hive ships are still approaching, the city’s sensors have been damaged, and worse yet, Teyla senses Wraith inside the city. With Everett’s supply of nukes destroyed in the advance attack, Dr. Weir takes a chance on trying to open talks with the Genii to use some of their nuclear weapons. But the Genii take Weir hostage when she comes to negotiate; they decide to use her life as a bargaining chip to extort more weapons technology from the Atlantis expedition…and if Atlantis falls before Weir can agree, so much the better.
written by Joseph Mallozzi & Paul Mullie
directed by Martin Wood
music by Joel GoldsmithGuest Cast: Clayton Landey (Colonel Everett), Paul McGillion (Dr. Beckett), David Nykl (Dr. Zelenka), Chris Britton (Prenum), David Orth (Radner), James Lafaznos (Wraith), Chuck Campbell (Technician)
Notes: This episode was dedicated to Bob Scarabelli, the founder, president and CEO of Rainmaker Entertainment Group, the digital effects house that handles the special effects workload of both Atlantis and SG-1.
LogBook entry by Earl Green