If anyone’s wondering why the CGE DVDs are taking so long, fear not…they are still going to happen. Getting ready for, and then having, and then taking care of the baby kinda knocked my feet (and my schedule) out from under me, but I’m pushing pixels as fast as I can to get the whole thing ready. What in the world could be taking so long? Check out this tiny portion of the Avid editing timeline for the “CGE Stories” panel with John, Sean and Joe.
Bit crowded, isn’t it? Everywhere you see a vertical line, that’s an edit; the biege timeline is video events, the grey timeline is audio. In this case, the audio is obsessively edited because the cameras were in the crowd, with no direct connection to the sound board (the hotel made zero provisions for this), and therefore the crowd’s laughter is about 10 times louder than the speakers – who are all at different volume levels themselves because, well, they’re different guys. Hence a buttload, no, a metric buttload, of audio edits. Where you see thicker vertical lines, there are many edits close together. Small purple boxes are audio equalization events or transitions.
This particular piece is quite a bit of fun, and there’s a lot of back-and-forth between the speakers, so I’ve had a bit of fun doing quick cuts back and forth between the two cameras to get reactions and so on. There are plenty of cutaways to other footage too, all of it relevant to what’s being discussed, and a couple of surprises as well. 😉 After several days of editing this one 50+ minute segment, this all then gets s-l-o-w-l-y rendered out to a big uncompressed AVI file that’s at least a gig total.
It’s a lot of work, but you’ll probably dig it if you’re a fan of classic video games. I wish I could say when it’ll be released, but there’s simply too much work still being undertaken to say – and that’s before you add the random element of having to feed/burp/change/read to/play with a baby, which of course (A) brings all work to a halt, and (B) takes absolute #1 priority no matter what. But I promise it’ll be worth the wait.
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