Dragon’s Lair
The ongoing race to improve arcade game graphics takes a sudden turn with the introduction of the first laserdisc-driven game to hit arcades, Dragon’s Lair. Featuring animation by former Disney protege Don Bluth, and a branching structure that depends heavily on players performing the right actions at just the right times, Dragon’s Lair is rigid in game play, but breathtaking in beauty; most arcade operators set the price for a single game at 50 cents just to offset the cost of the machine – and players gladly wait in line just to watch others guide Dirk the Daring through the castle.
Lode Runner
Broderbund Software introduces the earliest versions of Doug Smith’s computer game Lode Runner to hit the market. Inspired by the obscure arcade game Space Panic, Lode Runner gives players a weapon that digs rather than directly disabling enemies. A game franchise spanning multiple platforms and decades is spawned.